Digital Multimedia 3rd Ed. 3 Vector Graphics
Published by MacAvon Media, 44 pages.
This item is extracted from the book Digital Multimedia, 3rd Edition
[1 file, 4.9 MB]
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This is Chapter 3, Vector Graphics, from Digital Multimedia, 3rd Edition. It discusses the fundamentals of vector graphics, vector objects and transformations, and 3-D graphics.
This chapter includes discussions of the following topics:
- Fundamentals: Coordinates and Vectors. Anti-aliasing.
- Vector Objects: Curves. Paths. Stroke and Fill.
- Transformations: Affine Transformations. Distortions.
- 3-D Graphics: 3-D Models. Rendering.
Page numbering in this chapter follows that of the printed book, for purposes of cross-reference.
This chapter also includes Key Points and end of chapter exercises. Sample answers to the Test Questions can be found on the book’s support site.
A complete Table of Contents for Digital Multimedia, 3rd Edition is also available for free download from the book’s support site.
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